It shows a new type of bar which makes hot drinks for your guests who want to warm up after walking in the snow. Some of you might remember this screenshot below. That way you choose to either play a default map or winter map which has different rules. I couldn't make the game run multiple taverns in parallel where you would be able to switch between taverns while your other ones are running in the background so I decided to make a winter tavern which you can play as a separate save file. Now, onto the details about the upcoming update :) One of the features that I had to postpone because of system limitations was adding a new type of tavern. I have read all of your suggestions, feedback, all messages on discord and every review, positive and negative, and I compiled all that in a document that I will use for future games in the same genre as Tavern Master :) Really important thing for me was to never break save files with a new update and that becomes a limitation of what I can do. One more reason why I plan on slowly moving away from Tavern Master is that it became too hard to make new features without breaking the old ones. I might take some breaks from the new game to come back to Tavern Master to refresh my mind a bit so I don't want to be too precise with plans, but it's pretty certain that my focus will be more on the new game :) Regarding Tavern Master, there will most probably be 1 more big update (which I will talk about below), but it's not set in stone. I don't have anything to share yet on that but I hope I will be able to soon :) As you may have noticed, the frequency of updates decreased in the last few months and the reason for that is that I started prototyping for a new game. Hello everyone! It's 1 year anniversary of Tavern Master this Wednesday! Since release, there have been 6 big updates and 16 smaller ones which made the game have almost 2 times as much content as on the first day.
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